Author Topic: Mech Armor Add-ons \"Super Armor\"  (Read 2759 times)

SteelKiller

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Mech Armor Add-ons \"Super Armor\"
« on: May 21, 2009, 07:33:03 PM »
one idea i think would fit right in here is this. take every mech we have and make a set of \"super armor\" for them. they could walk into a hanger with the armor hanging down from something then hit \"use\" to get it equipped onto the mechs body. but you shouldnt be able to just go in there and get this at any time. maybe make it where you have to have atleast 5 kills ect to be able to equip it. or like this super armor make empty mobile armor units like huge tanks or havering vehicles the mechs could walk up to and enter. placing the mech inside the mobile armor. just some ideas. so please post away about this guys. here are two examples of what i mean kinda.



« Last Edit: May 21, 2009, 07:46:08 PM by SteelKiller »
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Elta

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RE: Mech Armor Add-ons \"Super Armor\"
« Reply #1 on: May 24, 2009, 09:47:57 AM »
Could be a great idea for a coop mission. Retrieve or steal the power armor.
Definitely worth looking into it :)

SteelKiller

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RE: Mech Armor Add-ons \"Super Armor\"
« Reply #2 on: May 27, 2009, 07:54:09 AM »
but if you get to get it and wear it then the mission must be set to where you can only choose the mechs that can equip the heavy armor to be able to try the mission. another idea is mobile bases. maybe have one or two of these on each team in the same map and let them have cannons ect to shoot but at the same time their factions mechs can only get replenished at these \"mobile bases\"  maybe add some kind of co pilot AI to the base to better help the commander of it \"the one driving it\" drive and shoot the turrets. turrets could be done by the AI co pilot and the commader could just drive but at any time during a mech redocking that pilot could man a turret or some other vehicle? so so many ideas and things this game has to offer.
AKA:Zed